Rocket
The rocket is an air unit in Line War, known for its ability to inflict area damage. With a health of 230 points and a range of 60 units, it is capable of hitting targets at long distances. Its production requires an investment of 600 units of capital and consumes 50 units of energy per launch. Although it does not have a specific damage per second, its main advantage lies in the splash damage it causes in the impact area, affecting multiple enemy units simultaneously. This feature makes it a strategic tool
Statistics
Entity |
Category |
Health |
Speed |
Visibility |
Turning |
Acceleration |
Range |
Production cost |
Production capacity |
Construction time |
Capital upkeep |
Energy upkeep |
Rocket |
Air |
230 |
4.00 |
1 |
20 |
0.5 |
60 |
600 |
- |
- |
42.0 |
50.0 |
Entity |
Cargo space |
Cargo size |
Surface damage per second |
Territory conquest per second |
Surface damage efficiency |
Air damage per second |
Air damage efficiency |
Conquer efficiency |
Health ratio |
Upkeep ratio |
Energy ratio |
Construction rate |
Production efficiency |
Stress factor |
Rocket |
- |
- |
- |
- |
- |
- |
- |
- |
38% |
7% |
8.33% |
- |
- |
- |